Blender 4.0+ Addon

PulseBake

Make your Blender scenes react to music.
Bake audio-reactive animations to lights, cameras, materials and objects — in seconds.

Get PulseBake → See it in action

One-time purchase  ·  No subscription  ·  Works with Blender 4.0+

Demo

See it in action

Drop in your audio file, pick a preset, hit Bake — and watch your scene come alive.

Demo video coming soon

Presets

Everything reacts to your music

Six built-in presets — each one bakes real F-curve keyframes you can edit afterwards.

Material Glow
Material Glow Emission strength pulses with the beat
💡
Light Reaction
Light Reaction Lights pulse in intensity or flash between colors
🎥
Camera Shake
Camera Shake Bass hits shake the camera for a music-video feel
📦
Object Effects
Object Effects Objects scale, bounce and change color with the music
📊
Equalizer
Equalizer Bars Frequency-driven bar animations out of the box
🌊
Fluid Force
Fluid Force Drive Mantaflow simulations with the beat

Built for Blender artists

No Python scripting, no manual F-curves. Just set it up and bake.

🎵

Volume & Beat Mode

Switch between smooth volume-based animation or sharp beat-detection impulses. Perfect for both ambient scenes and hard-hitting music videos.

🎛

Custom Hz Range

Filter by frequency — isolate bass, mids or treble so each object reacts to exactly the right part of the music.

Real Keyframes

PulseBake writes actual F-curve keyframes into your scene. Edit, tweak or delete them afterwards just like any normal animation.

🔄

Non-Destructive

One-click reset removes all baked keyframes and restores your original values. Safe to experiment.

🎚

Per-Object Settings

Each object has its own independent settings — different presets, sensitivities and Hz ranges all in the same scene.

🚀

Works in Seconds

Load your audio, pick a preset, set your frame range and hit Bake. The whole setup takes under a minute.

How it works

Up and running in minutes

Install once, use on any project.

1

Install the addon

In Blender go to Edit → Preferences → Add-ons → Install and select the downloaded PulseBake.zip. Enable it and you're ready.

2

Open the PulseBake panel

Press N in the 3D Viewport to open the sidebar, then click the PulseBake tab.

3

Load your audio file

Select your WAV or MP3 file. PulseBake analyses the frequency content and beat structure automatically.

4

Select an object and pick a preset

Select the object you want to animate, choose a preset (Material Glow, Camera Shake, Light Reaction, …) and dial in the settings.

5

Hit Bake — done

Click Bake and PulseBake writes all the keyframes. Press Space to play and your scene pulses with the music.

Pricing

One price, forever

No subscription. Buy once, use in every project.

PulseBake
$14.99

One-time purchase — all future updates included

Buy on Gumroad →

Secure checkout via Gumroad  ·  Instant download

Requirements

System requirements

Blender 4.0 or newer Windows / macOS / Linux WAV or MP3 audio No extra dependencies